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Q2 Majora's Mask
This is yet another 3D model I made for my Zelda game, using Q2Modeller. I'm using Q2 because it's the only 3D format my game engine will run, which is handy because Q2 is open source. Unforetuneatly it means i have to skin it seperately.

Anyhoo, the idea is to place the Mask frugally in high combat areas. Once the mask is grabbed it will give 4x the offensive strength to the bearer for a limited amount of time.
weebl minish.jpg weebl minish.jpg weeblminish.swf weeblminish.swf QuadMask1.jpg QuadMask1.jpg Sakaya_newstyle_inked.jpg Sakaya_newstyle_inked.jpg sakaya_sai_bikinis.jpg sakaya_sai_bikinis.jpg
File information
Filename:QuadMask1.jpg
Album name:Koroks Rock / Korok's Creations
Rating (7 votes):
Keywords:q2 wireframe 3d majora's mask
File Size:133 KB
Date added:Nov 21, 2004
Dimensions:921 x 647 pixels
Displayed:658 times
URL:http://www.zeldalegends.net/gallery/displayimage.php?pos=-5194
Favorites:Add to Favorites
Nemorensis  [Nov 30, 2004 at 02:26 AM]
This would be very interesting if you completed it.
Koroks Rock  [Nov 30, 2004 at 04:28 AM]
it's completed, but my editor doesn't display skins. or did you mean the game as a whole? it's a continuous work.
CharacterintheBack  [Dec 02, 2004 at 05:57 AM]
XD well I wish you luck KR!! ^^ looks awesome
Anno  [Dec 22, 2004 at 10:05 AM]
Thats a good idea, to include Majora's Mask! Very good indeed.
Medli  [Apr 13, 2005 at 08:27 AM]
OMG!!SO COOL!
snailpo0  [Jun 13, 2005 at 12:51 AM]
coolio!