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Trifoce Q2
In my Zelda game, I use the Triforce as a switch sprite: ie, you find the triforce and the level ends --> find trifoce and door opens. It's one of the simplest models i've ever done, certainly the simplest I've done in q2modeller, the program i now use to model for my game.
Healthboost1.jpg Healthboost1.jpg hyruleshield1.jpg hyruleshield1.jpg triforce1.jpg triforce1.jpg biggoron colored.jpg biggoron colored.jpg linkattack.jpg linkattack.jpg
File information
Filename:triforce1.jpg
Album name:Koroks Rock / Korok's Creations
Rating (1 votes):
Keywords:q2 wireframe 3d triforce
File Size:91 KB
Date added:Nov 21, 2004
Dimensions:851 x 645 pixels
Displayed:548 times
URL:http://www.zeldalegends.net/gallery/displayimage.php?pos=-5189
Favorites:Add to Favorites
CharacterintheBack  [Dec 02, 2004 at 05:52 AM]
wow... I only wish I knew EXACTLY what you were saying.. but I think I get pretty close... XD Great pic!
Koroks Rock  [Dec 11, 2004 at 05:05 AM]
switch= a model which causes events to occur in the game. in some cases, the end of the stage.
the_ocarina_of_time  [Jun 08, 2005 at 02:57 AM]
yes, the triforce was very easy for me too.
snailpo0  [Jun 13, 2005 at 12:55 AM]
sweet
Linkgirl  [Aug 20, 2005 at 04:44 PM]
very very good
Koroks Rock  [Aug 22, 2005 at 01:00 AM]
really, i should sit down and bevel the edges on this, perhaps turn it about in the perspective window to add interest. actually, no, i could set up a screenie script in cube to get shots of it while it's skinned.