Multimedia Gallery

Fan Art, Images, Music


Home Register Login
Album list Last uploads Last comments Most viewed Top rated My Favorites Search
Home > Fan Art Gallery > Koroks Rock > Korok's Creations

TITLE  +   - 
FILE NAME  +   - 
DATE  +   - 
POSITION  +   - 
4sOnline.jpg
4sOnline.jpg4 Swords Online BG585 viewsSo, during my lunch i doodled a bit, very bored-like, and came up with a few little 4s in capital Os. I've been thinking for sometime about reincarnating the Zelda Online idea as a Cube Legends gamemode, and the sketches seemed to jump out at me "4 Swords Online!!"

So i took the sketches, went over to a comp with a scanner, and dropped the images into photoshop. twenty minutes later, with a little help from a CD of Zelda Media (something i recommend all fanartists make), I had a half-decent background.

So ja, just a little something to ease my appalling lack of fanart. Simple, easy on me, and maybe a bt of fun for yall to think about. Who knows, maybe it'll be worth it for me to code a zelda gamemode into CL (which started out as a zelda game, btw)
9 commentsKoroks Rock
achitka.png
achitka.pngachitka343 viewsThis is an edit of achitka's avatar, made for ZLFF reasons. i find it quite funny, so I'm sharing.Koroks Rock
anniversary_grey.png
anniversary_grey.pngAnniversary401 viewsA bg made for ZLFF's first anniversary, it shows a greyscale Link and Tetra with some simple text. Both Link and Tetra have been somewhat altered in Photoshop.1 commentsKoroks Rock
bday_color.png
bday_color.pngKR and Achitka481 viewsA bg made for ZLFF's first birthday, it depicts the fanfiction admins, using heavily edited WW art. Works well for centering on larger screen resolutions.1 commentsKoroks Rock
BHchallenge.gif
BHchallenge.gifBH's challenge507 viewswell, BH challenged us to color his outline of the Gilded Sword, and two people have already done so. So I thought to myself "With competition like this, what's the best way to compete? work outside the rules!" so rather than coloring the sword like BH asked us to, i modelled it in Q2Modeller, my 3d modeller of choice. the sword is extremely rough-hewn, because each and every vertex and triangle was done by hand. if i get some positive reception, i'll up the vertex count and skin it.8 commentsKoroks Rock
biggoron colored.jpg
biggoron colored.jpgBiggoron Pose615 viewsThis is a simple resketching of the classic OoT pose, just with the biggoron sword rather than the master & hylian combo. It was my first fan art pic ever, period, which is why the boots and such are so funky.9 commentsKoroks Rock
blueemblem.jpg
blueemblem.jpgHyrule Emblem Texture418 viewsWow, i made this ages ago for Cube Legends (my game MOD) and just realized i hadn't uploaded it here. it's just a simple little texture for CTF maps to use, in order to help players know what side of the map they're on. It was loosely based off some of the 4SA official art, along with a stone texture i had already made.

Nothing fancy, just practical.
6 commentsKoroks Rock
bomb.jpg
bomb.jpgMD2 Bomb509 viewsThis is the new bomb ammo for the Bomb Launcher in LoZ:Cube. It enjoys a somewhat higher polycount than your everyday ammo, because it's a sphere, which requires more vertices. Unfortuneately the skin sux. Stats:

Number of Vertices: 55
Number of Skin Vertices: 57
Number of Faces: 106
Number of Frames: 1
Average Size of Triangles: 260

Build Time: 1 hour, plus lengthy skin work
7 commentsKoroks Rock
bullets.jpg
bullets.jpgMD2 Magic Pot484 viewsThe magic pot was a fun little way of creating ammo for the Flame rod. Stats:

Number of Vertices: 56
Number of Skin Vertices: 115
Number of Faces: 116
Number of Frames: 1
Average Size of Triangles: 264

Build Time: 40 min, plus brief skinning
4 commentsKoroks Rock
collage2.jpg
collage2.jpgChallenge Background1308 viewsOK, here's my entry in the little Z'05 challenge. Any advice or comments are very welcome, I doubt this is the final version.

Made entirely in photoshop during my Independant Study.
32 commentsKoroks Rock
collage2~0.jpg
collage2~0.jpgTP Contest Collage1043 viewsSo this is my second attemp, i followed some advice graciously given to me by the other fanarters, thank you- collages are not my speciality but i'm willing to give it a shot. This time around the pic is much busier, with it's base material pulled from more sources. Still essentially the same pic though, I'm too lazy to completely redo it :)19 commentsKoroks Rock
colored.png
colored.pngMilo and Shaun, traced and colored835 viewsPretty self explainatory. I traced and colored this comic from John and Milo, (the 17th comic by jiminycricketX) using flash 6, so that it would be both in color and smoothed. Notice how much higher resolution this pic is.

Ran it through photoshop for a brief minute, so I could put in some soft shading that is difficult to accomplish in flash. Overall very productive.
11 commentsKoroks Rock
cookie.jpg
cookie.jpgCookie!936 viewsAn amazingly old pic, which i forgot to reupload. whoops.
this is my answer to the welcome cookie.
18 commentsKoroks Rock
dance~0.swf
dance~0.swf910 viewsif someone wants to sing it for me i'd be glad to add in your voice, but i decided my voice (bass) is not fitted for such a song (go listen to some russians hear to see what i sound like).

Also, if anyone has any dance suggestions i'll take them, but for now this sums up the animation pretty well. As always though, it's a work in progress :)
12 commentsKoroks Rock
dancing.gif
dancing.gifAoL Link Dancing480 viewsNot my prettiest animation (i hate the colors, even though I adjusted the some), but it conveys a mood that I wanted to show visually.3 commentsKoroks Rock
darunia.jpg
darunia.jpgDarunia's Confusion1451 viewsThis is another oldie, drawn from an abstract impression of what the Gorons say to child link as he first explores their city. The idea is, in a nutshell, that Ganon comes in full of self-righteousness and threats and ominous portents, to the utter confusion of Darunia, who thinks everything is going fine.

I had some fun with the background here, adding in my plethora of Goron expessions and the unique goron ? mark: it was mostly to make up for my poor goron drawing skills.
12 commentsKoroks Rock
dekunut.jpg
dekunut.jpgMD2 Deku Nuts549 viewsThe logical ammo for the slingshot was deku nuts, and here they are. Three simple spheres facing together. The skin is a rather low quality scan from my OoT guide, twisted appropriately (i'm afraid it's rather unconvincing ingame). And the stats are:

Number of Vertices: 78
Number of Skin Vertices: 78
Number of Faces: 144
Number of Frames: 1
Average Size of Triangles: 352

Build Time: 35 min, quick scan for skin
3 commentsKoroks Rock
explaination.swf
explaination.swfWhy Zelda and Link always CoExist1639 viewsSoundless
270 KB
Flash 6

This is a short, small flash I've made using Minish and OoT official art (and a screenshot from the GCN movie) in an effort to humorously explain why there's always a Link around when there's a Zelda.

Note that I'm trying to set a basis for how to introduce flash, so people can know if they need to dampen their volume, or be ready for a long wait, or even have a compatable browser.
21 commentsKoroks Rock
face.png
face.pngMakar's Face266 viewsA simple 36x32 avatar of Makar's face. Photoshop.Koroks Rock
fallen_knight.jpg
fallen_knight.jpgA Fallen Knight of Hyrule713 viewswhoops, just realized i didn't reskin the shield. Dangit.

Bleh. This is a screen from my game Mod, in a level called Dormant Menace (which is actually a revision of my first game map, ever). The idea is that there are bodies and pools of blood left around from a recent battle, and this is just one of many.

I couldn't tell you how many verts are onscreen, because this compiles about three different models. there are about 4 textures being used, three 256^2 and a 64^2.

it took me about an hour to reskin and remodel the knight (which is not originally mine, but i've done a bumload of work to it). the blood spats took me about 5 minutes. place would have been about two minutes too, except that i changed some inherent apects of how this stuff is called, so it extended that prcess to about twenty minutes.

So, not a terribly long job, but a productive one with results i'm pretty happy with. Remember that there are about twenty of these in the map, so it has to be low-poly enough to not slow down gameplay
9 commentsKoroks Rock
fish1.jpg
fish1.jpgye olde FishTank instruction manual, tablet 1530 viewsJa. based on Link's Awakening offical art, idea derived from conversation in the Legends Alliance forums. tried to make it so that the edits are easily visible, but don't stick out badly.

<.< what? i'm not strange at all <.<
6 commentsKoroks Rock
gerudosheild1.jpg
gerudosheild1.jpgQ2 Gerudo Sheild621 viewsDirectly modeled after the OoT sheild, this 3D model is virtually vertex per vertex to the original. The only real issue is that my lighting engine doesn't support reflections, so the 64 version is infinitely better ingame. Do'h!5 commentsKoroks Rock
gone.jpg
gone.jpgShe's gone...572 viewsMy second fanart ever, this particular image was drawn right after I watched the scene with Saria not being on her stump in OoT.3 commentsKoroks Rock
gumball2.jpg
gumball2.jpg"Gumball" Cover 2.0564 viewsWell, i managed to fix the gallery (w00t!) and so now i can show you the very nearly finished version of A Goron Stole My Gumball cover. This is directly based off of Feldon's sketch, and follows it closely, with a few small changes. Basically, i just added textures and shading. i used some non-commercial textures by two friends named DG and Sock, and then editted them appropriately. i use their stuff a lot, it saves me a huge amount of work. The moon is a picture of the moon i took a while ago, color adjusted for this pic.

Now, almost all that's left is to get the text colors right. Feldon, I need your input for this :) Input from anyone else would be great too, I'm sure there are lots of tweaks i can do.
3 commentsKoroks Rock
71 files on 3 page(s) 1