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Healthboost1.jpgQ2 Piece of Heart505 viewsThis is a simple health-boosting item in my game, but as you can tell, it is modelled after the life-expanding pieces of heart local to all the zelda games. it was actually quite a challenge to map out all the triangles without getting confused.3 commentsKoroks Rock
QuadMask1.jpgQ2 Majora's Mask662 viewsThis is yet another 3D model I made for my Zelda game, using Q2Modeller. I'm using Q2 because it's the only 3D format my game engine will run, which is handy because Q2 is open source. Unforetuneatly it means i have to skin it seperately.

Anyhoo, the idea is to place the Mask frugally in high combat areas. Once the mask is grabbed it will give 4x the offensive strength to the bearer for a limited amount of time.
6 commentsKoroks Rock
slingshot.gifQ2 Slingshot Wireframe569 viewsYet another screenshot from q2modeller, This one shows off my newest weapon, the slingshot. It's been a singulary difficult design, because of the reloading frames not working right, and also my pathetic hand-making skills.

All told though, I'm rather proud of it- it's been quite a job and i've gotten decent results. 59 frames of loaded and firing slingshot.
5 commentsKoroks Rock
triforce1.jpgTrifoce Q2556 viewsIn my Zelda game, I use the Triforce as a switch sprite: ie, you find the triforce and the level ends --> find trifoce and door opens. It's one of the simplest models i've ever done, certainly the simplest I've done in q2modeller, the program i now use to model for my game.6 commentsKoroks Rock
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